Released Games
I worked on these projects as game designer
DEAD WARFARE - 2018 - ANDROID
- Designing weapons and their mechanics
- Designing character skills
- Maintaining game balance between skills & weapons
- Designing game related back-end features
SKY GARDEN - 2016 - iOS & Android
- Creating live-ops content
- Analyzing game data
- Designing game features
- Training and mentoring game designers
Dragon Island - 2012 - web
- Creating gameplay features, battle mechanics
- Maintaining game balance
- Designing game character concepts
- Designing game live-ops content & strategies
- Monitoring game data analytic
- Handling customer service
- Managing community service
- Managing a small team of junior game designers, including training and mentoring
street vendor - 2011 - web
- Creating gameplay, mechanics, narrative
- Designing game character concepts
- Designing game live-ops content & strategies
- Monitoring game data analytic
Sky garden - 2010 - web
- Creating gameplay, mechanics
- Creating live-ops content
Ladybug Knight - 2010 - ios
- Creating gameplay, mechanics